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Adaptations:
Mobility Impaired.
Students who use a wheelchair can wheel themselves or be pushed
by a friend. If a friend pushes them, then the friend keeps
the tempo in their feet and the student in the wheelchair
keeps the tempo by patting their own thighs with their hands
(patching). Students in the wheelchair can use rhythm sticks
as an extension of their arms to reach the ground. Students
who use walkers or crutches can use them for support and count
them as a body part that touches the floor. (In this case
the teacher would not ask for anything fewer than two parts
touching the floor.) Students who are ambulatory but unstable
can use chairs that have been placed throughout the room for
added support. They would not count the chair legs as parts
touching the ground.
Low
Vision or Blindness. Students create their own personal
space but do not move around between statues. They indicate
the tempo of the drum by hopping or bouncing in place. When
locomotion is explored, the low vision or blind student can
move with a sighted friend or can line-up holding hands with
other low vision or blind students and be lead throughout
the room in a variety of locomotion by the teacher.
Deaf
or Hard of Hearing. Give each child a balloon on a string
to tie around their wrist. While moving through the room they
hold the balloon in their hands to feel the beat of the drum.
Use a larger drum if necessary. When the student stops to
create a shape they may continue holding the balloon or let
it drop and hang off the string.
Cognitive
Disabilities. Begin with a simple Stop and Go game using
the drum. Separately play a game of making silly statues.
When both games are played successfully, combine the games.
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